Dungeons and raids
Mythic+: keystones, affixes and rewardsRU
How to get and upgrade a Mythic Keystone, how the timer and enemy forces counter work, the full list of Legion affixes and the reward table by keystone level on 7.3.5.
Dungeons and raids
Legion raids: where to beginRU
All five Legion raids in order: boss counts, patches and item levels per difficulty. How LFR, Normal, Heroic and Mythic differ, how personal loot works and what gear you need for Antorus.
Dungeons and raids
Legion dungeons: the Broken IslesRU
The seven core Broken Isles dungeons: where each entrance is and which boss mechanics actually decide the pull. Short, without walking through every ability.
Dungeons and raids
Legion dungeons: Suramar, Karazhan and ArgusRU
The Arcway, Court of Stars, the Return to Karazhan mega-dungeon, Cathedral of Eternal Night and Seat of the Triumvirate: entrances, requirements and the key boss mechanics.
Dungeons and raids
The Emerald NightmareRU
Legion's first raid: the entrance in Val'sharah, item levels per difficulty, the order of all seven bosses and what to do on each — from Nythendra to Xavius.
Dungeons and raids
Trial of ValorRU
A three-boss mini-raid off Stormheim: where to enter, item levels, requirements and short tactics for Odyn, Guarm and Helya.
Dungeons and raids
The NightholdRU
Ten bosses inside Elisande's palace: the entrance in Suramar, item levels per difficulty, a short note on every boss and what the raid gives — Tier 19, legendaries and Gul'dan's mounts.
Dungeons and raids
Tomb of SargerasRU
Nine bosses on the Broken Shore from Goroth to Kil'jaeden: entrance, item levels per difficulty, what each fight is about and the rewards — Tier 20 and the Abyss Worm mount.
Dungeons and raids
Antorus, the Burning ThroneRU
The current 7.3.5 raid: 11 bosses on Argus, entrance and item level requirements, a short note on every boss and the rewards — Tier 21, two mounts and the finale of Legion.