Date and build: 27 September 2026, 7.3.5.26365
Below are the fixes that went live with the restarts on 26 September at 22:52 and 27 September at 04:24 UTC, plus shop updates, launcher 1.7.2 and the new logo in Discord. Restart the launcher — it will download the updated shop files by itself.
Much of this was checked against retail data and on test setups, but not yet in the game. If something does not work the way it is described, please post in bug reports.
Mythic Keystones — as in Legion 7.3.5
- Completed in time — the keystone goes up 1 level (2 if more than 20% of the time was left, 3 if more than 40%), and the dungeon for the new keystone is chosen at random; the chest has 3 items for the group (2 before).
- Out of time — you still get the chest, with 2 items for the group as before; but the keystone now goes down 1 level (it used to go up 2), and the dungeon is chosen at random. A keystone never drops below +2.
- As soon as the time runs out, the keystone goes down 1 level right away (same dungeon for now), and the run can still be finished for the chest. A keystone loses at most 1 level per run — even if its owner logged out or lost connection.
- An expired run can be finished as long as someone from the group is still in the dungeon: a player who left or relogged returns to the same run. If a wipe sent you to the entrance as a ghost, run back to your body — the run will wait for you.
- If everyone has left the dungeon (and no one is lying dead), the expired run counts as abandoned: the group is back on Mythic, you can reset dungeons and insert the next keystone. The keystone stays 1 level lower for the same dungeon — you can insert it again right away, and the run starts from scratch in a new instance.
- An interrupted run can be continued only while its time has not run out.
- Above +15 the chance of extra items grows (+20: four items, a fifth if you beat the timer).
- The weekly chest is, as before, based on your highest completed keystone of the week, in time or not.
- No more «always +2»: a keystone goes up only for a run completed in time.
- A run completes only when all bosses are dead and Enemy Forces are at 100%, as on retail. Before, the chest appeared right after the last boss at any percentage. If you reach 100% after the last boss, the run completes the moment the bar hits 100%.
- Keystone Initiate (+2), Keystone Challenger (+5), Keystone Conqueror (+10) and Keystone Master (+15) are awarded only for a keystone of that level or higher completed in time. The first +15 or higher keystone completed in time gives all four at once.
- If your keystone changed differently from what is described here, please post in bug reports: which dungeon it was, the keystone level and how much time was left.
Ashran
- The faction leaders — Grand Marshal Tremblade and High Warlord Volrath — now give 50 honor per kill, as on retail (500–1000 with the server honor rates). Before, a single kill gave many times more.
- Honor: each honor level now needs exactly the honor it should, a very large amount of honor can no longer overflow the counter, and honor earned above level 50 no longer carries over into a new prestige. The same is fixed for the Prestige with Rewards service in the shop.
- The Ashran button in the PvP window (Quick Match) should now work: from level 110 you can queue solo or as a group of up to 5 (the leader clicks, everyone has to accept). The queue is instant: after you accept, you are moved to your faction's base in Ashran. Walking in through the gates of Stormshield and Warspear still works from level 100, as before.
- The Principles of War aura now applies in Ashran — as in battlegrounds and arenas (on retail it has worked this way since the start of Legion).
- The portals on the southern shore of Ashran that lead to the faction bases should now take you to your base — before, your character stayed in place.
- A character below level 100 entering Ashran now sees the message «You are too low level to do battle in Ashran.», and after 10 seconds is moved back to their city, as before.
- Pre-Mixed Pot of Noodles is sold by the vendors only to Pandaren, as on retail.
- The Primal Gladiator's Staves with a «?» icon are removed from the vendors — in the game data they have neither an appearance nor an icon. The faction leaders no longer sell cloaks, tabards and illusions for Conquest Points — retail removed those back in 7.0.3.
- Two extra portals that do not exist there on retail are removed from Stormwind and Orgrimmar. The regular portals to Ashran in these cities stay; as on retail, they can be used after the quest The Home Stretch.
Dungeons and raids
- Eye of Azshara: there is one Hatecoil Arcanist at each of Lady Hatecoil's spots (there used to be two). Blazing Hydra Spawns no longer stand permanently at Serpentrix's sinkholes — as on retail, Serpentrix summons them during the fight. The guards of a defeated Lady Hatecoil or Wrath of Azshara no longer appear again if you go to another part of the dungeon and come back.
- Black Rook Hold: permanent copies of creatures that the encounters spawn themselves are removed — a second Lord Kur'talos Ravencrest, a second Dantalionax, 24 Images of Latosius around the arena, Kur'talos's spirit and a second Commander Shemdah'sohn at Illysanna. Now there is one Kur'talos in the fight, and after his death Latosius turns into Dantalionax.
- The Arcway: 24 Timeless Wraiths that stood there permanently are removed (on retail Advisor Vandros summons them at 50% health), as well as 80 «frozen» Unstable Oozes and Unstable Oozelings (they appear only when an Unstable Amalgamation dies).
- Vault of the Wardens, Glazer: if the beam was not redirected to him, the boss no longer stands idle in the center — when the Focusing shield expires he should return to the fight, and the phase starts again 30 seconds later. As on retail, the beam counts only when it hits Glazer's back.
- The Nighthold: Fatigue no longer triggers on the stairs by Trilliax's hall. The server thought there was open sea under the building and ignored that you are inside. Now, as on retail, terrain water does not apply inside enclosed interiors — in all of them, not only here. Water inside the buildings themselves (pools, channels) works as before.
- The Nighthold: the Suramar Portals at the entrance and on the upper floors should open from a longer distance, as on retail — before, your character model could easily cover the clickable area. The list of destinations has not changed.
Quests and NPCs
- Val'sharah, Grove of Cenarius: a permanent copy of Ysera is removed — because of it, in Malfurion's Fury your character got onto a Ysera that never moved. Now, after you pick the dialogue option, Ysera should carry you to the Nightmare herself; if the quest is already in your log, just talk to her again. Nine extra Malfurions in the Grove of Cenarius and in Lorlathil are removed as well.
- Val'sharah: Marnor Lorleaf has been raised to ground level — before, he stood below the terrain. In Moonclaw Vale, Thaon Moonclaw no longer stands there twice.
- Class order halls: the window for choosing your second and third artifact now offers only the ones you do not have yet — if a weapon is equipped, in your bags or in the bank, it is not offered. This works for all classes. We also replaced placeholder descriptions and wrong pictures on some options (the druid's Feral option, and mage, monk, rogue, priest, warrior, warlock and demon hunter ones) with the retail texts and pictures.
- Argus, the Vindicaar: teleporting to unlocked Lightforged Beacons, returning to the ship and moving the Vindicaar to Krokuun, Mac'Aree or the Antoran Wastes now work right away, without a relog. Before, the game showed «There is no direct path to that destination!» until the character relogged.
- Argus: extra copies of Turalyon, Alleria and a Lightforged Dragoon that stood on top of the story versions in Krokuun, Mac'Aree (including on the Vindicaar) and the Antoran Wastes are removed. After Antaen is killed, a second Antaen no longer appears next to him.
Legion Assaults and world bosses
- The elite Legion Assault commanders in Stormheim and Highmountain and most of the assault content — demons, portals, spires — in Azsuna, Stormheim and Val'sharah stood in the world permanently. Now, as on retail, they should appear only during the assault, when you have its quest. If something is still standing after an assault is over, please post in bug reports where exactly.
- Thunder Totem: the Legion attack on the city no longer stands there permanently — it is visible only while you have the quest Holding Our Ground from the Highmountain assault chain.
- World bosses appear only while their world quest is active: The Soultakers (Captain Hring, Reaver Jdorn and Soultrapper Mevra), Ana-Mouz and Withered J'im. Before, the Soultakers stood in the world permanently, Ana-Mouz also stood there in weeks without the matching quest, and Withered J'im appeared during his week for only one hour out of every 18.
Shop
- Pets are shown as 3D models — in the card, in Recommendations, in the preview and in the purchase window, like mounts and appearances.
- Bubbles, Z'rali and Vengeful Val'kyr bought in the shop should now be summonable — before, the server was missing data for them. In the English client they now have English names.
- Recommendations on the main page: every day a selection of 8 items (4 mounts and 4 pets) with a 20% discount. The selection changes on the «Until refresh» timer; the discount applies when you buy directly from «Recommendations»; in its own section the item has no discount.
- The Achievements section now has both parts of Broken Isles Pathfinder: Part One (faster mounted speed in the Broken Isles) and Part Two (flying in the Broken Isles, Part One is required first).
- Mounts that look the same in the shop got names that show the difference: Duskfang (violet glow), A Blue Dawn (blue glow), Scarlet Horn (red glow, flying), Ice Gem (light blue glow, flying), Blazing Phoenix (golden glow). The new name also shows on mounts you already bought — in your bags and in the tooltip.
- «Мрачный Рассвет» (this mount's name is shown in Russian), the Prestigious Coursers, Spirit of Eche'ro and Flametalon of Alysrazor are moved to the ground mounts. The Prestigious Coursers and Spirit of Eche'ro are ground mounts in Legion 7.3.5 (they learned to fly only in later expansions), so, as on retail, they no longer fly.
- 10 duplicate cards are removed: they gave the same appearance or the same pet as another card (some even under the same name). Everything you bought stays with you.
- The inactive Supplies tab is removed from the shop menu — there was nothing in it on our server.
- A new shop banner with the new Azeron logo.
Launcher 1.7.2 and Discord
- The launcher will update itself; the installer can also be downloaded on the website.
- New logo: the launcher and installer icon, the header and the splash screen — the same as on the website.
- Several game windows: if the game is already running, «Play now» should now start one more client. While at least one game window is open, the client files are not updated — the launcher updates them after you exit the game. If a second window does not open, please post in bug reports.
- Updating or uninstalling the launcher no longer deletes the game, even if it is inside the launcher folder, and the game folder is remembered separately from the settings. Still, it is better to keep the game in its own folder — the launcher will offer to choose another one.
- Discord: the Azeron server and the bot have the new logo.
Closed bug reports
- Hatecoil Arcanists in Eye of Azshara: https://azeron.org/forum/bugs/oko-azsary-inst-aa4lu
- Ysera and Malfurion in the Grove of Cenarius: https://azeron.org/forum/bugs/valsa-nps-gf1qp
- Two Thaon Moonclaws: https://azeron.org/forum/bugs/nps-id95396-8gz4w
- Marnor Lorleaf below the ground: https://azeron.org/forum/bugs/kvutverze-kamnia-dfij9
- Doubled bosses in Black Rook Hold: https://azeron.org/forum/bugs/krepost-cernoi-ladi-podzemele-fllul
- Glazer in Vault of the Wardens: https://azeron.org/forum/bugs/kazematy-straza-a7wtu
- Keystone chest in The Arcway: https://azeron.org/forum/bugs/katakomby-suramana-dcqpk
- Keystone Master achievement: https://azeron.org/forum/bugs/dostizenie-vlastelin-kliucei-zxtbx
- Fatigue in the Nighthold: https://azeron.org/forum/bugs/citadel-noci-reid-f2mnc
- Suramar Portal in the Nighthold: https://azeron.org/forum/bugs/citadel-noci-sar-1lvyk
- Honor from the Ashran faction leader: https://azeron.org/forum/bugs/asran-gisxd
- Artifact choice in the order hall: https://azeron.org/forum/bugs/oplot-druida-artefakt-oruzie-jy6rv
- Vindicaar teleports on Argus: https://azeron.org/forum/bugs/argus-r9gu0
If anything on this list still reproduces, please post in bug reports, ideally with a screenshot and your character name.
Below are the fixes that went live with the restarts on 26 September at 22:52 and 27 September at 04:24 UTC, plus shop updates, launcher 1.7.2 and the new logo in Discord. Restart the launcher — it will download the updated shop files by itself.
Much of this was checked against retail data and on test setups, but not yet in the game. If something does not work the way it is described, please post in bug reports.
Mythic Keystones — as in Legion 7.3.5
- Completed in time — the keystone goes up 1 level (2 if more than 20% of the time was left, 3 if more than 40%), and the dungeon for the new keystone is chosen at random; the chest has 3 items for the group (2 before).
- Out of time — you still get the chest, with 2 items for the group as before; but the keystone now goes down 1 level (it used to go up 2), and the dungeon is chosen at random. A keystone never drops below +2.
- As soon as the time runs out, the keystone goes down 1 level right away (same dungeon for now), and the run can still be finished for the chest. A keystone loses at most 1 level per run — even if its owner logged out or lost connection.
- An expired run can be finished as long as someone from the group is still in the dungeon: a player who left or relogged returns to the same run. If a wipe sent you to the entrance as a ghost, run back to your body — the run will wait for you.
- If everyone has left the dungeon (and no one is lying dead), the expired run counts as abandoned: the group is back on Mythic, you can reset dungeons and insert the next keystone. The keystone stays 1 level lower for the same dungeon — you can insert it again right away, and the run starts from scratch in a new instance.
- An interrupted run can be continued only while its time has not run out.
- Above +15 the chance of extra items grows (+20: four items, a fifth if you beat the timer).
- The weekly chest is, as before, based on your highest completed keystone of the week, in time or not.
- No more «always +2»: a keystone goes up only for a run completed in time.
- A run completes only when all bosses are dead and Enemy Forces are at 100%, as on retail. Before, the chest appeared right after the last boss at any percentage. If you reach 100% after the last boss, the run completes the moment the bar hits 100%.
- Keystone Initiate (+2), Keystone Challenger (+5), Keystone Conqueror (+10) and Keystone Master (+15) are awarded only for a keystone of that level or higher completed in time. The first +15 or higher keystone completed in time gives all four at once.
- If your keystone changed differently from what is described here, please post in bug reports: which dungeon it was, the keystone level and how much time was left.
Ashran
- The faction leaders — Grand Marshal Tremblade and High Warlord Volrath — now give 50 honor per kill, as on retail (500–1000 with the server honor rates). Before, a single kill gave many times more.
- Honor: each honor level now needs exactly the honor it should, a very large amount of honor can no longer overflow the counter, and honor earned above level 50 no longer carries over into a new prestige. The same is fixed for the Prestige with Rewards service in the shop.
- The Ashran button in the PvP window (Quick Match) should now work: from level 110 you can queue solo or as a group of up to 5 (the leader clicks, everyone has to accept). The queue is instant: after you accept, you are moved to your faction's base in Ashran. Walking in through the gates of Stormshield and Warspear still works from level 100, as before.
- The Principles of War aura now applies in Ashran — as in battlegrounds and arenas (on retail it has worked this way since the start of Legion).
- The portals on the southern shore of Ashran that lead to the faction bases should now take you to your base — before, your character stayed in place.
- A character below level 100 entering Ashran now sees the message «You are too low level to do battle in Ashran.», and after 10 seconds is moved back to their city, as before.
- Pre-Mixed Pot of Noodles is sold by the vendors only to Pandaren, as on retail.
- The Primal Gladiator's Staves with a «?» icon are removed from the vendors — in the game data they have neither an appearance nor an icon. The faction leaders no longer sell cloaks, tabards and illusions for Conquest Points — retail removed those back in 7.0.3.
- Two extra portals that do not exist there on retail are removed from Stormwind and Orgrimmar. The regular portals to Ashran in these cities stay; as on retail, they can be used after the quest The Home Stretch.
Dungeons and raids
- Eye of Azshara: there is one Hatecoil Arcanist at each of Lady Hatecoil's spots (there used to be two). Blazing Hydra Spawns no longer stand permanently at Serpentrix's sinkholes — as on retail, Serpentrix summons them during the fight. The guards of a defeated Lady Hatecoil or Wrath of Azshara no longer appear again if you go to another part of the dungeon and come back.
- Black Rook Hold: permanent copies of creatures that the encounters spawn themselves are removed — a second Lord Kur'talos Ravencrest, a second Dantalionax, 24 Images of Latosius around the arena, Kur'talos's spirit and a second Commander Shemdah'sohn at Illysanna. Now there is one Kur'talos in the fight, and after his death Latosius turns into Dantalionax.
- The Arcway: 24 Timeless Wraiths that stood there permanently are removed (on retail Advisor Vandros summons them at 50% health), as well as 80 «frozen» Unstable Oozes and Unstable Oozelings (they appear only when an Unstable Amalgamation dies).
- Vault of the Wardens, Glazer: if the beam was not redirected to him, the boss no longer stands idle in the center — when the Focusing shield expires he should return to the fight, and the phase starts again 30 seconds later. As on retail, the beam counts only when it hits Glazer's back.
- The Nighthold: Fatigue no longer triggers on the stairs by Trilliax's hall. The server thought there was open sea under the building and ignored that you are inside. Now, as on retail, terrain water does not apply inside enclosed interiors — in all of them, not only here. Water inside the buildings themselves (pools, channels) works as before.
- The Nighthold: the Suramar Portals at the entrance and on the upper floors should open from a longer distance, as on retail — before, your character model could easily cover the clickable area. The list of destinations has not changed.
Quests and NPCs
- Val'sharah, Grove of Cenarius: a permanent copy of Ysera is removed — because of it, in Malfurion's Fury your character got onto a Ysera that never moved. Now, after you pick the dialogue option, Ysera should carry you to the Nightmare herself; if the quest is already in your log, just talk to her again. Nine extra Malfurions in the Grove of Cenarius and in Lorlathil are removed as well.
- Val'sharah: Marnor Lorleaf has been raised to ground level — before, he stood below the terrain. In Moonclaw Vale, Thaon Moonclaw no longer stands there twice.
- Class order halls: the window for choosing your second and third artifact now offers only the ones you do not have yet — if a weapon is equipped, in your bags or in the bank, it is not offered. This works for all classes. We also replaced placeholder descriptions and wrong pictures on some options (the druid's Feral option, and mage, monk, rogue, priest, warrior, warlock and demon hunter ones) with the retail texts and pictures.
- Argus, the Vindicaar: teleporting to unlocked Lightforged Beacons, returning to the ship and moving the Vindicaar to Krokuun, Mac'Aree or the Antoran Wastes now work right away, without a relog. Before, the game showed «There is no direct path to that destination!» until the character relogged.
- Argus: extra copies of Turalyon, Alleria and a Lightforged Dragoon that stood on top of the story versions in Krokuun, Mac'Aree (including on the Vindicaar) and the Antoran Wastes are removed. After Antaen is killed, a second Antaen no longer appears next to him.
Legion Assaults and world bosses
- The elite Legion Assault commanders in Stormheim and Highmountain and most of the assault content — demons, portals, spires — in Azsuna, Stormheim and Val'sharah stood in the world permanently. Now, as on retail, they should appear only during the assault, when you have its quest. If something is still standing after an assault is over, please post in bug reports where exactly.
- Thunder Totem: the Legion attack on the city no longer stands there permanently — it is visible only while you have the quest Holding Our Ground from the Highmountain assault chain.
- World bosses appear only while their world quest is active: The Soultakers (Captain Hring, Reaver Jdorn and Soultrapper Mevra), Ana-Mouz and Withered J'im. Before, the Soultakers stood in the world permanently, Ana-Mouz also stood there in weeks without the matching quest, and Withered J'im appeared during his week for only one hour out of every 18.
Shop
- Pets are shown as 3D models — in the card, in Recommendations, in the preview and in the purchase window, like mounts and appearances.
- Bubbles, Z'rali and Vengeful Val'kyr bought in the shop should now be summonable — before, the server was missing data for them. In the English client they now have English names.
- Recommendations on the main page: every day a selection of 8 items (4 mounts and 4 pets) with a 20% discount. The selection changes on the «Until refresh» timer; the discount applies when you buy directly from «Recommendations»; in its own section the item has no discount.
- The Achievements section now has both parts of Broken Isles Pathfinder: Part One (faster mounted speed in the Broken Isles) and Part Two (flying in the Broken Isles, Part One is required first).
- Mounts that look the same in the shop got names that show the difference: Duskfang (violet glow), A Blue Dawn (blue glow), Scarlet Horn (red glow, flying), Ice Gem (light blue glow, flying), Blazing Phoenix (golden glow). The new name also shows on mounts you already bought — in your bags and in the tooltip.
- «Мрачный Рассвет» (this mount's name is shown in Russian), the Prestigious Coursers, Spirit of Eche'ro and Flametalon of Alysrazor are moved to the ground mounts. The Prestigious Coursers and Spirit of Eche'ro are ground mounts in Legion 7.3.5 (they learned to fly only in later expansions), so, as on retail, they no longer fly.
- 10 duplicate cards are removed: they gave the same appearance or the same pet as another card (some even under the same name). Everything you bought stays with you.
- The inactive Supplies tab is removed from the shop menu — there was nothing in it on our server.
- A new shop banner with the new Azeron logo.
Launcher 1.7.2 and Discord
- The launcher will update itself; the installer can also be downloaded on the website.
- New logo: the launcher and installer icon, the header and the splash screen — the same as on the website.
- Several game windows: if the game is already running, «Play now» should now start one more client. While at least one game window is open, the client files are not updated — the launcher updates them after you exit the game. If a second window does not open, please post in bug reports.
- Updating or uninstalling the launcher no longer deletes the game, even if it is inside the launcher folder, and the game folder is remembered separately from the settings. Still, it is better to keep the game in its own folder — the launcher will offer to choose another one.
- Discord: the Azeron server and the bot have the new logo.
Closed bug reports
- Hatecoil Arcanists in Eye of Azshara: https://azeron.org/forum/bugs/oko-azsary-inst-aa4lu
- Ysera and Malfurion in the Grove of Cenarius: https://azeron.org/forum/bugs/valsa-nps-gf1qp
- Two Thaon Moonclaws: https://azeron.org/forum/bugs/nps-id95396-8gz4w
- Marnor Lorleaf below the ground: https://azeron.org/forum/bugs/kvutverze-kamnia-dfij9
- Doubled bosses in Black Rook Hold: https://azeron.org/forum/bugs/krepost-cernoi-ladi-podzemele-fllul
- Glazer in Vault of the Wardens: https://azeron.org/forum/bugs/kazematy-straza-a7wtu
- Keystone chest in The Arcway: https://azeron.org/forum/bugs/katakomby-suramana-dcqpk
- Keystone Master achievement: https://azeron.org/forum/bugs/dostizenie-vlastelin-kliucei-zxtbx
- Fatigue in the Nighthold: https://azeron.org/forum/bugs/citadel-noci-reid-f2mnc
- Suramar Portal in the Nighthold: https://azeron.org/forum/bugs/citadel-noci-sar-1lvyk
- Honor from the Ashran faction leader: https://azeron.org/forum/bugs/asran-gisxd
- Artifact choice in the order hall: https://azeron.org/forum/bugs/oplot-druida-artefakt-oruzie-jy6rv
- Vindicaar teleports on Argus: https://azeron.org/forum/bugs/argus-r9gu0
If anything on this list still reproduces, please post in bug reports, ideally with a screenshot and your character name.