65 · 1 ответов
Здравствуйте! Исправлено, сервер перезапущен с исправлением. Это настоящая ошибка, не связанная с режимом ГМ: колдуньи из клана Колец Ненависти, которые держат щит на Леди Кольцо Ненависти, стояли в подземелье дважды. Четыре колдуньи были записаны на карте, и ещё четыре таких же призывала сама Леди Кольцо Ненависти, поэтому в каждой точке их было по две. Лишних мы убрали, остаются четыре колдуньи, которые поддерживают щит босса, как на ритейле. Заодно убрали двух «пылающих порождений гидры», которые постоянно стояли у воронок Змеикса: на ритейле они появляются только в бою, когда их призывает сам Змеикс. Ещё одно исправление: после убийства Леди Кольцо Ненависти или Гнева Азшары их охрана (колдуньи и четыре наги) могла появиться снова, если вы уходили в другую часть подземелья и возвращались. Теперь пройденный босс её не призывает. Теперь у Леди Кольцо Ненависти по одной колдунье в каждой точке. Спасибо за репорт! Закрываем тему. Если что-то снова не так, создайте, пожалуйста, новую тему.
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Hello! Fixed, the server has been restarted with the fix. This is a real bug, not related to GM mode: the Hatecoil Arcanists that keep the shield on Lady Hatecoil were in the dungeon twice. Four arcanists were placed on the map and Lady Hatecoil summoned four more of her own, so there were two at every spot. We removed the extra ones; the four that remain are the ones that sustain her shield, as on retail. We also removed two Blazing Hydra Spawns that stood permanently at Serpentrix's sinkholes: on retail they only appear during the fight, when Serpentrix summons them. One more fix: after Lady Hatecoil or Wrath of Azshara was killed, their guards (the arcanists and the four nagas) could appear again if you went to another part of the dungeon and came back. A defeated boss no longer summons them. Now there is one arcanist at each of Lady Hatecoil's spots. Thanks for the report! Closing this thread. If something is still wrong, please open a new thread.
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Hello! Fixed, the server has been restarted with the fix. This is a real bug, not related to GM mode: the Hatecoil Arcanists that keep the shield on Lady Hatecoil were in the dungeon twice. Four arcanists were placed on the map and Lady Hatecoil summoned four more of her own, so there were two at every spot. We removed the extra ones; the four that remain are the ones that sustain her shield, as on retail. We also removed two Blazing Hydra Spawns that stood permanently at Serpentrix's sinkholes: on retail they only appear during the fight, when Serpentrix summons them. One more fix: after Lady Hatecoil or Wrath of Azshara was killed, their guards (the arcanists and the four nagas) could appear again if you went to another part of the dungeon and came back. A defeated boss no longer summons them. Now there is one arcanist at each of Lady Hatecoil's spots. Thanks for the report! Closing this thread. If something is still wrong, please open a new thread.
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