Date and build: 6 October 2026, 7.3.5.26365
Below is everything that went live with the restarts on 5–6 October since the previous entry: Pandaria raids (Throne of Thunder, Mogu'shan Vaults, Siege of Orgrimmar), Borean Tundra, Outland and Draenor, Legion quests and general fixes.
For everyone
- Many enemies in dungeons and raids use their abilities again: the server misread which difficulty an ability belongs to, and some abilities did not work on Normal.
- Wandering creatures no longer walk through walls, rocks and up sheer slopes.
- In Draenor, characters without a garrison see the ground again (before, there was water instead of land and NPCs hung in the air).
- Bosses of Draenor and older dungeons now drop Mythic-level items on Mythic difficulty.
- Achievements for quests you have already turned in are credited when you log in (for example, "Azsuna Matata").
- Innkeeper and vendor dialogue options ("I want to browse your goods", "Make this inn your home" and others) are shown in the client language instead of English.
- "Battle Pass: +N XP" items grant Battle Pass XP: the daily reward gives the XP right away, and items already in your bags turn into XP when you log in.
- Gathering world quests for herbs and ore (for example, "Felwort") are credited on the first gather.
Throne of Thunder
- Raid creatures no longer stand "inactive" and can be attacked again: the corpse spiders on the way to Ji-Kun, the rainbow flies, Tortos.
- The door after the Zandalari Storm Caller stays open.
- The Spirit Flayers over the Grand Overlook bridges are immune, fly between the platforms and knock players off the bridge; they disappear once Stormbringer Draz'kil is defeated.
- After the Council of Elders the bridge collapses and the raid drops into Tortos' cavern.
- Megaera: her heads appear after the Eternal Guardians are killed and the bells have rung; the Megaera achievements are awarded.
- Durumu descends from the ceiling when the raid enters his room; boss lines play at the right moments.
- Primordius rises from his pool with his intro lines and no longer sinks under the floor.
- Ra-den no longer kneels during the fight and attacks; "Heroic: Ra-den" is awarded.
- Characters that should not be in the raid have been removed.
Mogu'shan Vaults and Siege of Orgrimmar
- Mogu'shan Vaults: the Spirit Kings fight starts when the raid enters the throne room; Gara'jal appears only after the Zandalari enemies are cleared.
- Siege of Orgrimmar: Norushen has the dialogue that starts his trial; the Galakras event for the Horde starts by talking to Lor'themar Theron; the scene with the wounded Ji Firepaw plays only once, without endless lines.
Outland and Firelands
- The Underbog: Swamplord Musel'ek and Claw have a full fight.
- Sethekk Halls: Anzu has a fight as in the dungeon journal; Darkweaver Syth uses the right spells and summons his elementals at the right health thresholds.
- The Steamvault: Mekgineer Steamrigger's mechanics come out of the side passages, repair the boss and turn on attackers.
- Shadow Labyrinth: Blackheart the Inciter makes players fight each other only when there is more than one; Murmur can be hit from the edge of his model, and the cabalists in his hall no longer respawn during the fight.
- Trials of the Naaru: "Tenacity" in the Arcatraz is credited, and the items for the trials always drop in heroic dungeons.
- Magisters' Terrace: the dungeon portal is back at the entrance.
- The Shattered Halls (heroic): the event with the Shattered Hand Executioner and the prisoners.
- Respawn times of bosses and enemies in Outland dungeons now match the game data.
- Halaa (Nagrand): capturing counts only players with PvP enabled, and guards and residents are no longer duplicated; the same applies to the capture points in Hellfire Peninsula, Zangarmarsh and Terokkar.
- Firelands: the Druids of the Flame next to Majordomo attack on their own.
- "Lord Illidan Stormrage" (Shadowmoon Valley): Mor'ghor no longer skips a line, Illidan speaks instead of yelling to the whole zone; about 170 creature lines are no longer shown as garbled characters.
- "Fire At Will!" (Blade's Edge Mountains): the cannon's shell can be seen flying.
Draenor
- Highmaul: Vul'gor joins the fight on his own and Kargath jumps into the arena after his death; Tectus dies only once.
- Blackrock Foundry: the operators at the Blast Furnace join the fight, and helpers no longer pile up.
- Auchindoun: the soul transporters no longer drop you under the textures.
- "Hot Seat": the Apexis turret shoots down the destroyers in the air; "Of Wolves and Warriors": the scene no longer repeats; Thaelin's climb up the Iron Worldbreaker is credited even if he gets stuck; "Egg Punt": every broken egg is credited.
- Vesharr and other grand master tamers sell their goods after you beat them in a pet battle; Reshad no longer shows false trainer options; two outdated copies of "Firing the Mayor" have been removed.
Northrend
- "Last Rites": the cause of the server crash during the event has been fixed, and the lines play in order.
- "Words of Power": High Priest Talet-Kha is held by web beams, and Naferset is immune while the En'kilah Necromancers live.
- "Finding the Phylactery": Dusk carries you along his route on his own.
- The captured tuskarr fights a myrmidon and offers his quest after the victory; Kvaldir land from their longboats at Kaskala and attack the defenders.
- "Fruits of Our Labor": the ore cart rolls out of the mine; "Kaw the Mammoth Destroyer": the mammoth bulls can be ridden.
- The gargoyles at En'kilah can be targeted again; the Scourged Flamespitters spray fire at their targets; "Plug the Sinkholes": pauses between the explosions; Nedar without an extra copy; the mammoth calves in traps stand still; "Cultists Among Us" no longer shows up twice for the Alliance.
- "Allies in Dalaran": the flight master sends you to Dalaran on a gryphon.
Legion and other quests
- "Primal Payback": you take the form of a Mountain Prowler or a Bristlefur Bear, and the hunters die in one hit.
- "The Art of Flow": Valtrois's rituals with waves of Withered.
- "Cry Thunder!": Vethir circles over Hrydshal with waves of minions below, then flies to the turn-in spot on his own.
- Class halls: the Argus missions are now offered (they have rewards); duplicate troop order options at the troop recruiters have been removed.
- Deepholm: the story copies of Therazane, Gorsik and Ma'haat appear as the story progresses; "Wayward Child" is offered after the right quest chain.
- Seat of the Triumvirate: the scene at the wall after the first boss starts when the group approaches.
- "The Sigil of Awakening" is available to all classes; in Antorus the chief engineer offers only the quest version for the current difficulty.
If something does not work as described, please post in the bug reports, ideally with a screenshot and your character's name.
Below is everything that went live with the restarts on 5–6 October since the previous entry: Pandaria raids (Throne of Thunder, Mogu'shan Vaults, Siege of Orgrimmar), Borean Tundra, Outland and Draenor, Legion quests and general fixes.
For everyone
- Many enemies in dungeons and raids use their abilities again: the server misread which difficulty an ability belongs to, and some abilities did not work on Normal.
- Wandering creatures no longer walk through walls, rocks and up sheer slopes.
- In Draenor, characters without a garrison see the ground again (before, there was water instead of land and NPCs hung in the air).
- Bosses of Draenor and older dungeons now drop Mythic-level items on Mythic difficulty.
- Achievements for quests you have already turned in are credited when you log in (for example, "Azsuna Matata").
- Innkeeper and vendor dialogue options ("I want to browse your goods", "Make this inn your home" and others) are shown in the client language instead of English.
- "Battle Pass: +N XP" items grant Battle Pass XP: the daily reward gives the XP right away, and items already in your bags turn into XP when you log in.
- Gathering world quests for herbs and ore (for example, "Felwort") are credited on the first gather.
Throne of Thunder
- Raid creatures no longer stand "inactive" and can be attacked again: the corpse spiders on the way to Ji-Kun, the rainbow flies, Tortos.
- The door after the Zandalari Storm Caller stays open.
- The Spirit Flayers over the Grand Overlook bridges are immune, fly between the platforms and knock players off the bridge; they disappear once Stormbringer Draz'kil is defeated.
- After the Council of Elders the bridge collapses and the raid drops into Tortos' cavern.
- Megaera: her heads appear after the Eternal Guardians are killed and the bells have rung; the Megaera achievements are awarded.
- Durumu descends from the ceiling when the raid enters his room; boss lines play at the right moments.
- Primordius rises from his pool with his intro lines and no longer sinks under the floor.
- Ra-den no longer kneels during the fight and attacks; "Heroic: Ra-den" is awarded.
- Characters that should not be in the raid have been removed.
Mogu'shan Vaults and Siege of Orgrimmar
- Mogu'shan Vaults: the Spirit Kings fight starts when the raid enters the throne room; Gara'jal appears only after the Zandalari enemies are cleared.
- Siege of Orgrimmar: Norushen has the dialogue that starts his trial; the Galakras event for the Horde starts by talking to Lor'themar Theron; the scene with the wounded Ji Firepaw plays only once, without endless lines.
Outland and Firelands
- The Underbog: Swamplord Musel'ek and Claw have a full fight.
- Sethekk Halls: Anzu has a fight as in the dungeon journal; Darkweaver Syth uses the right spells and summons his elementals at the right health thresholds.
- The Steamvault: Mekgineer Steamrigger's mechanics come out of the side passages, repair the boss and turn on attackers.
- Shadow Labyrinth: Blackheart the Inciter makes players fight each other only when there is more than one; Murmur can be hit from the edge of his model, and the cabalists in his hall no longer respawn during the fight.
- Trials of the Naaru: "Tenacity" in the Arcatraz is credited, and the items for the trials always drop in heroic dungeons.
- Magisters' Terrace: the dungeon portal is back at the entrance.
- The Shattered Halls (heroic): the event with the Shattered Hand Executioner and the prisoners.
- Respawn times of bosses and enemies in Outland dungeons now match the game data.
- Halaa (Nagrand): capturing counts only players with PvP enabled, and guards and residents are no longer duplicated; the same applies to the capture points in Hellfire Peninsula, Zangarmarsh and Terokkar.
- Firelands: the Druids of the Flame next to Majordomo attack on their own.
- "Lord Illidan Stormrage" (Shadowmoon Valley): Mor'ghor no longer skips a line, Illidan speaks instead of yelling to the whole zone; about 170 creature lines are no longer shown as garbled characters.
- "Fire At Will!" (Blade's Edge Mountains): the cannon's shell can be seen flying.
Draenor
- Highmaul: Vul'gor joins the fight on his own and Kargath jumps into the arena after his death; Tectus dies only once.
- Blackrock Foundry: the operators at the Blast Furnace join the fight, and helpers no longer pile up.
- Auchindoun: the soul transporters no longer drop you under the textures.
- "Hot Seat": the Apexis turret shoots down the destroyers in the air; "Of Wolves and Warriors": the scene no longer repeats; Thaelin's climb up the Iron Worldbreaker is credited even if he gets stuck; "Egg Punt": every broken egg is credited.
- Vesharr and other grand master tamers sell their goods after you beat them in a pet battle; Reshad no longer shows false trainer options; two outdated copies of "Firing the Mayor" have been removed.
Northrend
- "Last Rites": the cause of the server crash during the event has been fixed, and the lines play in order.
- "Words of Power": High Priest Talet-Kha is held by web beams, and Naferset is immune while the En'kilah Necromancers live.
- "Finding the Phylactery": Dusk carries you along his route on his own.
- The captured tuskarr fights a myrmidon and offers his quest after the victory; Kvaldir land from their longboats at Kaskala and attack the defenders.
- "Fruits of Our Labor": the ore cart rolls out of the mine; "Kaw the Mammoth Destroyer": the mammoth bulls can be ridden.
- The gargoyles at En'kilah can be targeted again; the Scourged Flamespitters spray fire at their targets; "Plug the Sinkholes": pauses between the explosions; Nedar without an extra copy; the mammoth calves in traps stand still; "Cultists Among Us" no longer shows up twice for the Alliance.
- "Allies in Dalaran": the flight master sends you to Dalaran on a gryphon.
Legion and other quests
- "Primal Payback": you take the form of a Mountain Prowler or a Bristlefur Bear, and the hunters die in one hit.
- "The Art of Flow": Valtrois's rituals with waves of Withered.
- "Cry Thunder!": Vethir circles over Hrydshal with waves of minions below, then flies to the turn-in spot on his own.
- Class halls: the Argus missions are now offered (they have rewards); duplicate troop order options at the troop recruiters have been removed.
- Deepholm: the story copies of Therazane, Gorsik and Ma'haat appear as the story progresses; "Wayward Child" is offered after the right quest chain.
- Seat of the Triumvirate: the scene at the wall after the first boss starts when the group approaches.
- "The Sigil of Awakening" is available to all classes; in Antorus the chief engineer offers only the quest version for the current difficulty.
If something does not work as described, please post in the bug reports, ideally with a screenshot and your character's name.