Date and build: 5 October 2026, 7.3.5.26365
Below is everything that went live with the restarts on 4–5 October since the previous entry: nearly thirty Outland dungeon bosses, heroic difficulty in those dungeons, quests in Outland, Highmountain, Stormheim and the class order halls, plus general fixes.
For everyone
- The cause of the server crash on the evening of 4 October has been fixed.
- Debuffs that "increase Physical damage taken" now actually add to melee damage (previously the wrong unit's auras were checked).
- Projectiles fired in an arc (such as the bolas) no longer "hit" any creature standing near the target or land at the shooter's feet.
- Portal markers at the entrances and exits of many older dungeons look like a single object again.
Outland heroic dungeons
- Boss health on heroic used to be about one and a half times higher than intended. Boss health now comes from the heroic-mode data: most bosses have about a third less health, a few have slightly more.
- Enemy melee damage on heroic was inflated: about twice as high for elites and several times as high for regular enemies. It now matches the heroic-mode data. Spell damage and normal difficulty are unchanged.
Outland dungeons
- Hellfire Ramparts: Watchkeeper Gargolmar no longer gets stuck on his patrol; Vazruden the Herald circles the platform on Nazan, and the encounter follows the Dungeon Journal.
- The Blood Furnace: the extra Acid Spray has been removed from The Maker; Keli'dan the Breaker banishes himself with Burning Nova again.
- The Slave Pens: Mennu the Betrayer places his totems throughout the fight instead of once each; Rokmar the Crackler and Quagmirran use all of their abilities.
- The Underbog: Ghaz'an uses his abilities again.
- The Steamvault: the Warlord Kalithresh and distiller fight follows the Dungeon Journal.
- Mana-Tombs: Pandemonius fires a series of 5 Void Blasts and shifts into Dark Shell, with the heroic versions on heroic; his lines play at the right moments.
- Auchenai Crypts: in 10 spots an Auchenai Vindicator and an Auchenai Soulpriest no longer stand inside each other — one of the two appears there instead.
- The Botanica: Commander Sarannis no longer floods the chat; High Botanist Freywinn's green sapling poisons; Thorngrin the Tender's lines play on the right events, and his Sacrifice and Hellfire work as in the journal; Laj applies real alignment auras; Warp Splinter summons saplings around the room, Stomp hits everyone nearby, and surviving saplings heal him for exactly their remaining health.
- The Mechanar: Mechano-Lord Capacitus uses his reflection shields only on heroic; Nethermancer Sepethrea's Raging Flames no longer vanish; waves of defenders attack on the bridge before Pathaleon the Calculator again, and Pathaleon says his lines at the right moments and no longer resets the fight; Gatewatcher Iron-Hand patrols the hall.
- The Arcatraz: Zereketh the Unbound casts Void Zone and Seed of Corruption on any player, and the seed detonates; Dalliah the Doomsayer now has Double Attack; Wrath-Scryer Soccothrates creates his wall of Felfire.
- Magisters' Terrace: the Unstable Essence ("A Radical Notion") and the Head of Kael'thas ("Hard to Kill") drop for everyone who has the quest.
Outland quests
- "The Cipher of Damnation - Borak's Charge": Ruul the Darkener no longer "flies" over the fields; he flies down from the cliff and walks on the ground.
- Nagrand: the Murkblood Invaders ride the roads in groups of three; Rethhedron the Subduer is in place, so "Subdue the Subduer" can be completed; "HELP!" and "Cho'war the Pillager": all of Corki's cages open; "The Totem of Kar'dash" credits the whole group nearby.
- Hellfire Peninsula: "Stopping the Spread" — the torch sets the corpse on fire, and one corpse can no longer be counted twice; Ironjaw the wolf no longer fires a rifle or sinks into the ground.
- Netherstorm: the Area 52 Death Machines hover in the air above the town.
- Shadowmoon Valley: "Zuluhed the Whacked" — the guards on the walls attack you again if you leave stealth near them.
- Blade's Edge Mountains: "Dragonmaw Race: The Ballad of Oldie McOld" and the other Dragonmaw races — the racers fly their own courses at normal speed; "A Job Unfinished..." — all the required enemies, Barash the Den Mother and Arvoar are where the quest expects them.
- "Invaluable Asset Zapping": a pillar of light appears when the equipment is captured.
- Outdated quests that do not exist in 7.3.5 have been removed: "Mercenary See, Mercenary Do", "[PH] Collect Weapons", and the old stages of the Isle of Quel'Danas offensive ("Agamath, the First Gate", "Rohendor, the Second Gate", "Archonisus, the Final Gate", "A Charitable Donation").
Broken Isles
- Highmountain: there is only one Mayla Highmountain in the Hall of Chieftains (no extra copy), and two beta quests that never made it into the game have been removed; the captives at Dargrul's Grips are no longer doubled; "Rigging the Wager" — the stone summons the bird; "Blood Debt" — there is only one drogbar companion; a quest that was wrongly chained to the Bloodtotem chieftain no longer gets mixed up with it; "Bolas Bastion" — the bolas hits its target, and your own launcher appears at the stationary one.
- Stormheim: "Victory is Eternal" — Geir and the residents of the Field of the Eternal Hunt are visible to everyone; "The Dark Lady's Bidding" — Deathrider Cullen takes you to Dreadwake's camp; "Titanic Showdown" — the Projection of Deathwing can no longer be finished off during the scene.
- "A Hunter at Heart": the quest stages are credited as you progress, not right away when you accept it.
- "Huln's War - Shadowsong": Jarod Shadowsong, his squad and Tichondrius are visible in the memory.
- Paladin (Holy), "The Brother's Trail": objectives are no longer completed on accept, and the jotun appears at Lanigosa.
- Shaman (Restoration), "To the Deeps": travelling to Vashj'ir with Erunak is credited. Shaman (Enhancement): the Doomhammer chain ("Where the Hammer Falls" through "The Hammer in the Deep") has been rebuilt.
- Draft and unused quests have been removed: "[PH] Walrus Tusks" and other [PH] placeholders (11 in total), and "Dances With Ravenbears (UNUSED)".
If something does not work as described, please report it in Bug Reports, ideally with a screenshot and your character's name.
Below is everything that went live with the restarts on 4–5 October since the previous entry: nearly thirty Outland dungeon bosses, heroic difficulty in those dungeons, quests in Outland, Highmountain, Stormheim and the class order halls, plus general fixes.
For everyone
- The cause of the server crash on the evening of 4 October has been fixed.
- Debuffs that "increase Physical damage taken" now actually add to melee damage (previously the wrong unit's auras were checked).
- Projectiles fired in an arc (such as the bolas) no longer "hit" any creature standing near the target or land at the shooter's feet.
- Portal markers at the entrances and exits of many older dungeons look like a single object again.
Outland heroic dungeons
- Boss health on heroic used to be about one and a half times higher than intended. Boss health now comes from the heroic-mode data: most bosses have about a third less health, a few have slightly more.
- Enemy melee damage on heroic was inflated: about twice as high for elites and several times as high for regular enemies. It now matches the heroic-mode data. Spell damage and normal difficulty are unchanged.
Outland dungeons
- Hellfire Ramparts: Watchkeeper Gargolmar no longer gets stuck on his patrol; Vazruden the Herald circles the platform on Nazan, and the encounter follows the Dungeon Journal.
- The Blood Furnace: the extra Acid Spray has been removed from The Maker; Keli'dan the Breaker banishes himself with Burning Nova again.
- The Slave Pens: Mennu the Betrayer places his totems throughout the fight instead of once each; Rokmar the Crackler and Quagmirran use all of their abilities.
- The Underbog: Ghaz'an uses his abilities again.
- The Steamvault: the Warlord Kalithresh and distiller fight follows the Dungeon Journal.
- Mana-Tombs: Pandemonius fires a series of 5 Void Blasts and shifts into Dark Shell, with the heroic versions on heroic; his lines play at the right moments.
- Auchenai Crypts: in 10 spots an Auchenai Vindicator and an Auchenai Soulpriest no longer stand inside each other — one of the two appears there instead.
- The Botanica: Commander Sarannis no longer floods the chat; High Botanist Freywinn's green sapling poisons; Thorngrin the Tender's lines play on the right events, and his Sacrifice and Hellfire work as in the journal; Laj applies real alignment auras; Warp Splinter summons saplings around the room, Stomp hits everyone nearby, and surviving saplings heal him for exactly their remaining health.
- The Mechanar: Mechano-Lord Capacitus uses his reflection shields only on heroic; Nethermancer Sepethrea's Raging Flames no longer vanish; waves of defenders attack on the bridge before Pathaleon the Calculator again, and Pathaleon says his lines at the right moments and no longer resets the fight; Gatewatcher Iron-Hand patrols the hall.
- The Arcatraz: Zereketh the Unbound casts Void Zone and Seed of Corruption on any player, and the seed detonates; Dalliah the Doomsayer now has Double Attack; Wrath-Scryer Soccothrates creates his wall of Felfire.
- Magisters' Terrace: the Unstable Essence ("A Radical Notion") and the Head of Kael'thas ("Hard to Kill") drop for everyone who has the quest.
Outland quests
- "The Cipher of Damnation - Borak's Charge": Ruul the Darkener no longer "flies" over the fields; he flies down from the cliff and walks on the ground.
- Nagrand: the Murkblood Invaders ride the roads in groups of three; Rethhedron the Subduer is in place, so "Subdue the Subduer" can be completed; "HELP!" and "Cho'war the Pillager": all of Corki's cages open; "The Totem of Kar'dash" credits the whole group nearby.
- Hellfire Peninsula: "Stopping the Spread" — the torch sets the corpse on fire, and one corpse can no longer be counted twice; Ironjaw the wolf no longer fires a rifle or sinks into the ground.
- Netherstorm: the Area 52 Death Machines hover in the air above the town.
- Shadowmoon Valley: "Zuluhed the Whacked" — the guards on the walls attack you again if you leave stealth near them.
- Blade's Edge Mountains: "Dragonmaw Race: The Ballad of Oldie McOld" and the other Dragonmaw races — the racers fly their own courses at normal speed; "A Job Unfinished..." — all the required enemies, Barash the Den Mother and Arvoar are where the quest expects them.
- "Invaluable Asset Zapping": a pillar of light appears when the equipment is captured.
- Outdated quests that do not exist in 7.3.5 have been removed: "Mercenary See, Mercenary Do", "[PH] Collect Weapons", and the old stages of the Isle of Quel'Danas offensive ("Agamath, the First Gate", "Rohendor, the Second Gate", "Archonisus, the Final Gate", "A Charitable Donation").
Broken Isles
- Highmountain: there is only one Mayla Highmountain in the Hall of Chieftains (no extra copy), and two beta quests that never made it into the game have been removed; the captives at Dargrul's Grips are no longer doubled; "Rigging the Wager" — the stone summons the bird; "Blood Debt" — there is only one drogbar companion; a quest that was wrongly chained to the Bloodtotem chieftain no longer gets mixed up with it; "Bolas Bastion" — the bolas hits its target, and your own launcher appears at the stationary one.
- Stormheim: "Victory is Eternal" — Geir and the residents of the Field of the Eternal Hunt are visible to everyone; "The Dark Lady's Bidding" — Deathrider Cullen takes you to Dreadwake's camp; "Titanic Showdown" — the Projection of Deathwing can no longer be finished off during the scene.
- "A Hunter at Heart": the quest stages are credited as you progress, not right away when you accept it.
- "Huln's War - Shadowsong": Jarod Shadowsong, his squad and Tichondrius are visible in the memory.
- Paladin (Holy), "The Brother's Trail": objectives are no longer completed on accept, and the jotun appears at Lanigosa.
- Shaman (Restoration), "To the Deeps": travelling to Vashj'ir with Erunak is credited. Shaman (Enhancement): the Doomhammer chain ("Where the Hammer Falls" through "The Hammer in the Deep") has been rebuilt.
- Draft and unused quests have been removed: "[PH] Walrus Tusks" and other [PH] placeholders (11 in total), and "Dances With Ravenbears (UNUSED)".
If something does not work as described, please report it in Bug Reports, ideally with a screenshot and your character's name.