41 · 3 replies
Спасибо! Исправлено. Заранее стоявшая копия моба убрана — он появляется только при призыве. После призыва он теперь прилетает по воздуху, а не бежит по земле.
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Thanks! Fixed. The copy of the mob that stood there in advance is removed — it only appears when summoned. After being summoned it now flies in through the air instead of running along the ground.
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Thanks! Fixed. The copy of the mob that stood there in advance is removed — it only appears when summoned. After being summoned it now flies in through the air instead of running along the ground.
Спасибо за перепроверку! Доделано. Все три пункта были из-за одного скрипта полёта: он оставлял Жутуса «пассивным» на весь бой, сажал его в воздухе над кругом и после сброса боя возвращал на маршрут. Теперь Жутус слетает прямо в круг призыва и садится на землю, через несколько секунд его можно атаковать, и он нормально сражается; после сброса боя он возвращается в круг на земле, а не в небо.
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Thanks for re-checking! Finished. All three issues came from the same flight script: it kept Teribus "passive" for the whole fight, landed him in mid-air above the circle and put him back on his flight path after a combat reset. Now Teribus flies straight down into the summoning circle and lands on the ground; a few seconds later he can be attacked and fights normally, and after a combat reset he returns to the circle on the ground instead of the sky.
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Thanks for re-checking! Finished. All three issues came from the same flight script: it kept Teribus "passive" for the whole fight, landed him in mid-air above the circle and put him back on his flight path after a combat reset. Now Teribus flies straight down into the summoning circle and lands on the ground; a few seconds later he can be attacked and fights normally, and after a combat reset he returns to the circle on the ground instead of the sky.
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