39 · 1 replies
Спасибо за скриншоты! Друиды Вечной рощи действительно стояли на земле Врат Смерти уже готовыми, а на «Сигнальный огонь друидов» никак не реагировали. Теперь, как задумано в задании: друиды находятся высоко над ущельем и снизу не видны; после применения сигнала во Вратах Смерти ближайший из них прилетает в облике вороны, садится рядом, принимает облик друида и через несколько секунд с ним можно поговорить и сдать «Врата Смерти». Когда вы возьмёте у него следующее задание (или через пару минут), друид попрощается и улетит. Сигнал после сдачи «Врат Смерти» теперь остаётся в сумке — им же вызывают друида, чтобы сдать «Боеприпасы Скверны» и «Открыть огонь!». Сервер перезапущен, изменения уже действуют.
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Thanks for the screenshots! The Evergrove Druids really were standing on the ground in Death's Door, already available, and the Druid Signal did nothing. Now it works as the quest intends: the druids stay high above the gorge and can't be seen from below; when you use the signal inside Death's Door, the nearest one flies down as a crow, lands next to you, takes druid form and after a few seconds you can talk to it and turn in "Death's Door". After you take the next quest from it (or after a couple of minutes) the druid says goodbye and flies away. The signal now stays in your bags after turning in "Death's Door" — you use it again to call a druid for "Harvesting the Fel Ammunition" and "Fire At Will!". The server has been restarted, so the changes are already live.
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Thanks for the screenshots! The Evergrove Druids really were standing on the ground in Death's Door, already available, and the Druid Signal did nothing. Now it works as the quest intends: the druids stay high above the gorge and can't be seen from below; when you use the signal inside Death's Door, the nearest one flies down as a crow, lands next to you, takes druid form and after a few seconds you can talk to it and turn in "Death's Door". After you take the next quest from it (or after a couple of minutes) the druid says goodbye and flies away. The signal now stays in your bags after turning in "Death's Door" — you use it again to call a druid for "Harvesting the Fel Ammunition" and "Fire At Will!". The server has been restarted, so the changes are already live.
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