33 · 3 ответов
Спасибо, что проверили! Исправили для всех летающих существ сразу, а не только для змеев: при случайном полёте они теперь держатся на высоте своей точки появления (не ниже нескольких метров над землёй), а маршрут, который прошёл бы сквозь холм или скалу, отбрасывается и выбирается другой. Сервер перезапущен, эти изменения уже действуют.
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Thanks for checking! We fixed this for all flying creatures at once, not only the serpents: when flying around at random they now keep the height of their spawn point (never lower than a few meters above the ground), and any route that would pass through a hill or rock is discarded and another one is chosen. The server has been restarted, so these changes are already live.
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Thanks for checking! We fixed this for all flying creatures at once, not only the serpents: when flying around at random they now keep the height of their spawn point (never lower than a few meters above the ground), and any route that would pass through a hill or rock is discarded and another one is chosen. The server has been restarted, so these changes are already live.
Спасибо за скриншот! Волшебных змеев в Хладарре было мало, и стояли они у самой земли, поэтому при блуждании залезали в скалы. Сделали как в оригинале: 20 змеев летают в воздухе над Хладаррой по своим маршрутам, высоко над рельефом, а прежние точки у земли убраны. Сервер перезапущен, эти изменения уже действуют.
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Thanks for the screenshot! There were only a few Arcane Serpents in Coldarra and they were placed right at ground level, so they clipped into rocks while wandering. We made it match the original: 20 serpents now fly their own routes in the air above Coldarra, well above the terrain, and the old ground-level spots are removed. The server has been restarted, so these changes are already live.
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Thanks for the screenshot! There were only a few Arcane Serpents in Coldarra and they were placed right at ground level, so they clipped into rocks while wandering. We made it match the original: 20 serpents now fly their own routes in the air above Coldarra, well above the terrain, and the old ground-level spots are removed. The server has been restarted, so these changes are already live.
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