35 · 2 ответов
Спасибо! Вы правы. У нас боевые инферналы стояли в мире заранее, часть из них — с невидимой моделью (поэтому видны были одни таблички), а сценария падения не было вовсе. Перенесли сценарий: невидимые «заклинатели» вызывают инфернала метеором с неба, после падения он становится видимым и нападает; на месте убитого через несколько секунд падает новый. Заранее расставленных инферналов убрали. Сервер перезапущен, уже работает. Если что-то пойдёт не так, напишите, пожалуйста.
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Thanks! You're right. Our Infernal Attackers were placed in the world in advance, some of them with an invisible model (that's why only the nameplates were visible), and there was no falling sequence at all. We have ported the script: invisible "casters" call down an infernal as a meteor from the sky; after landing it becomes visible and attacks, and a few seconds after one is killed a new one falls in its place. The pre-placed infernals were removed. The server has been restarted, so it is already live. If anything goes wrong, please let us know.
— — —
Thanks! You're right. Our Infernal Attackers were placed in the world in advance, some of them with an invisible model (that's why only the nameplates were visible), and there was no falling sequence at all. We have ported the script: invisible "casters" call down an infernal as a meteor from the sky; after landing it becomes visible and attacks, and a few seconds after one is killed a new one falls in its place. The pre-placed infernals were removed. The server has been restarted, so it is already live. If anything goes wrong, please let us know.
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